

Interestingly, the game lacks the dynamic resolution option that was present in titles like Wolfenstein 2: The New Colossus and Assassin's Creed Origins. This means you can force the game to render at a higher resolution and scale it down it to your screen resolution. This allows you to play the game in 4K even if you don't have a 4K screen. You can set frame rate too, though it's limited to choosing between 60fps and a 'Variable' option. These include being able to adjust the quality of shadows, special effects, and textures.

Graphics: Nvidia GeForce GTX 1060, AMD Radeon RX 480, or betterĭevil May Cry 5 offers a host of options for you to tweak.Processor: Intel Core i7-3770, AMD FX-9590, or better.Internet connection required for game activation.ĭevil May Cry 5 PC system requirements (recommended) Additional notes: Controllers recommended.Graphics: Nvidia GeForce GTX 760, AMD Radeon R7 260x with 2GB RAM, or better.Processor: Intel Core i5-4660, AMD FX-6300, or better.Devil May Cry 5 PC system requirements (minimum) That being said, you'll need at least an Intel Core i5 class processor to get the game running, and 8GB RAM too. Devil May Cry 5 PC system requirementsĪnnounced back in September, Devil May Cry 5's PC specifications are on the lower side with the bare minimum requiring an Nvidia GeForce GTX 760, a GPU that released in 2013. Last year's Devil May Cry HD Collection is the rare recent blemish thanks to its anaemic settings and graphical glitches, is Capcom's latest hack-and-slash adventure any good on PC? Here's everything you need to know. Both Monster Hunter World and Resident Evil 2 sport enhanced visual options that justify playing them on PC. Capcom's current PC output has been solid. Despite Devil May Cry 5 looking good and playing great on Microsoft's black box, we wondered if there would be any benefit to playing it on PC. While our Devil May Cry 5 review touched upon the Xbox One X performance of the game, since then we've also had the chance to spend some time with the PC version of the game.
